Welcome back again sailors
This week we have been working on animations and transitions for our alpha demo of “Charlie Beard in Coconut islands”
Here is a little video of them.
After a long time without any news, we have this update about how the studio projects are going
We have been working very hard on Charlie Beard, who finally looks like we wanted. We will upload new and interesting material.
For those who want to try the game before anyone else, we will be at “Cafe Continental” in Granada (Spain), on June 23, presenting a small demo for all those who want to play
And for now, here is some new material:
Good morning everyone
As you know, we are working on the new Beardy islands for PC and consoles. However the Android version is working very well, so we decided to give it a little more life and update it with enemies
We do not know when this update will be, but we hope it does not take long
In addition, we are seriously thinking about adding new levels
Good morning sailors
We are working on the new version of Beardy, so where we have already improved many things:
– Object physics: now strange things will not happen when you push them with your head
– The invisible walls have disappeared, so you can fall into the water and lose 1 life.
– The lianas can be in at any place of the platform, and not only at the edges
We have also added other things like a new archipelago with very interesting new mechanics and by popular request … ENEMIES! It was not our initial idea, but we can not ignore all the people who asked for it.
You have played Beardy islands on Android and you believe that you are safe in this new version … you are wrong, many phases are remade taking advantage of the new mechanics.
And now, here is some new sketches
See you nex time!